Note: If you are are listing an installation CD image here, it should be the first entry so that SheepShaver can boot from it. Note: The maximum size of hard disk images is 2 GBĪfter the hard file has been created, the GUI returns to the “Volumes” tab, and the hard file will be listed as added to your emulated Mac. Be patient… it can take a few minutes to create the file. Click “OK” to create the file (see figure 2). Set a size for the hard file (Mac OS requires at least 220 MB for a typical install) and give it a name. On the “Volumes” tab click “Create…” to create a hard disk image file onto which you will install Mac OS. If you had the GTK development kit installed (and no other programs are using it) you can remove it. If everything is okay, you can remove the old folder and its content. Next, run the GUI, point to the ROM and disks images and adjust the other GUI settings to match your old settings. You can also copy over your SheepShaver_prefs file so you don´t need to start configuring anew. If they are outside your old SheepShaver folder, leave them where they are. If you kept your ROM file and hard disk image(s) in the old SheepShaver folder, copy them into the new folder. The number of dll files may be a bit overwhelming, but the up-side is that it is no longer necessary to install the GTK development kit to run the GUI. Most of the dll (application extensions) files included in new versions are needed to run the GUI. If you are upgrading from an old version of SheepShaver, you should download all files into a new folder and start fresh (but you can still use your old disk image and ROM).
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